What you need to know...
Hey, I'm Emilio...
I'm a half-English / half-Italian multi-media creative producer, based in Brighton (UK). I work both as an artist and as a freelance designer and filmmaker, constantly on the search for innovative projects.
I've always been captivated by the evolution of art and music as story-telling devices throughout history. The most basic object can be used to make a sound or leave a mark, evoking a miriad of emotions and understandings, and these tools have quite literally sculpted our society.
“Some Neanderthal had the magical idea of blowing through a reed to entertain the children one night in a cave somewhere. Then, in a blink of an eye ... civilization.”
― Ridley Scott
This fascination inspired me study the Science and Technologies of Artistic Production at the University of Perugia, before returning to England to embark on a BA in Music, Technology & Innovation at De Montfort University. My studies focussed primarily on sound composition and the history of cinematic language, something which I explored further while studying an MA in Sequential Design & Illustration at the University of Brighton. My final project culminated in an interactive audio-visual installation, exploring the role of sound in the construction of a sense of narrative in abstract film.
I was lucky enough to study under some really inspiring tutors, and learn from a wide range of international peers. Joining arts groups and collectives exposed me to people whose processes were so diverse to mine, and pushed me far outside my comfort zone, inpiring me to play with new techniques and media. Recently, I've found myself settling into predominantly using acrylic and alcohol markers and brush pens in my personal pieces, and I've developed I enjoy creating short cartoons using the old hand-drawn frame-by-frame approach; time consuming, but worth it.
Drawing animals is my go-to, whether I've felt bored or inspired. Wildlife shows caught my imagination as a kid, and I've not stopped drawing animals since (though I do occasionally give other things a go, change my mind, and go straight back to animals). I once told Sir David Attenborough that my earliest memory of drawing was while attempting to copy an albatros that I'd just seen on one of his documentaries, and it made him chuckle. I'll take that.
Away from my personal work, I have many years' experience developing projects for clients, including logo and graphic branding, websites, promotional videos, and much more. My drive is focused on producing quality work and making a significant impact. I apply my experience and skills to manage projects through creative problem solving and innovative thinking.
I enjoy sharing my knowledge and skills with others, and so I've run various creative tutorials and workshops, as well as consulting companies on how to develop their creative businesses. I value open communication, and believe close collaboration and an efficient workflow help produce a truly unique and personalised experience.
Whether you need someone for a short-term project, or a long-term collaboration - if you'd rather give me a brief and let me run with it, or prefer to work closely from inception to completion - I’d love to hear from you. Feel free to check out my work, and get in touch so we can put our heads together and produce something exciting!
September 2008 - July 2009
UNIVERSITÀ DEGLI STUDI DI PERUGIA:
SCIENZE E TECNOLOGIE DELLA PRODUZIONE ARTISTICA
Undergraduate course covering modules in the history of the performing arts, the development of the cinematic language, architecture of theatres, and Italian literature.
October 2009 - July 2012
BA - MUSIC, TECHNOLOGY + INNOVATION
Batchelor of Arts degree course with modules in score composition for film, and studio engineering. My final dissertation explored the use of analytic data extrapolation as a tool for digital music composition.
September 2015 - September 2017
UNIVERSITY OF BRIGHTON:
MA - SEQUENTIAL DESIGN / ILLUSTRATION
Master of Arts degree, in which I explored the synergy of sound and moving-image in abstract cinema, and its effects on an audience's interpretation of a film's narrative. My final project explored this in an interactive audio-visual installation.